Jun 30, 2012
11 notes

Bogost - Obamacare: the Videogame

The problem is this: neither the Obama White House nor the Obama campaign will make such a game. That’s not because the designs are bad; ironically, it’s because they are good. As I’ve argued before, the representation of policy choices and their outcomes is anathema to politics, because the latter is concerned more with politicking than with policy, with campaigning over legislating. This is a different sort of failure to communicate, one rooted in the widespread misconception of politics as a matter of professionals getting, keeping, or losing their jobs, rather than citizens living in (hopefully) better and better communities.

  1. barthel reblogged this from dropouthangoutspaceout and added:
    The issue here is that Bogost is conceiving of the “game” of politics as one by which policy deliberations produce...
  2. barthel said: I HAVE THOUGHTS ABOUT THIS BUT JUST WOKE UP, HOLD ON
  3. humanegames reblogged this from dropouthangoutspaceout
  4. dropouthangoutspaceout posted this
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Nonstop Maoist hymns, patriotic power ballads & shrill exhortations at all hours. Toronto-based PhD Student in Communication & Culture @ Ryerson/York.

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